XL GDC Speaker Roundup
GDC is just days away, and we’re going to be busy! Here’s a quick recap of all the sessions we’re involved in:
Monday March 17
Keith, 1 hour lecture: “Marketing and Monetization for Mobile Indies: Data from the Trenches”
Jason, 1 hour panel: “Building Your Indie Game Into a Powerhouse Brand”
Wednesday March 19
Jason, 1 hour lecture: “The Publishing Superset: Current Options for Funding and Distributing Your Game”
Jason, 1 hour roundtable: “Startup Funding and Mentorship Programs: An Exploration of Game Incubators and Accelerators”
Thursday March 20
Tanya, 25 minute lecture: “The Pixelles Method: How to Increase Game Dev Diversity”
Jason, 1 hour roundtable redux: “Startup Funding and Mentorship Programs: An Exploration of Game Incubators and Accelerators”
Jason and friends, 1 hour Rant session: “Rant Apocalypse: The 10th Anniversary Mega Session”
See you at the show!