Joystiq: Independent game incubator secures $6 million in funding

Execution Labs is an incubator for independent games and developers based in Montreal, Canada, and it’s just raised $6 million CAD in Series A funding led by Toronto media company Corus Entertainment Inc. Execution plans to use the funds to establish two tiers of support for up-and-coming developers: the Pre-Production Accelerator and the Finishing Fund. … Continued

Gamasutra: Indie incubator Execution Labs nets $5.3M to fund more developers

Montreal-based indie incubator Execution Labs has raised an additional $6 million Canadian ($5.3 million USD) in its latest round of funding for the expansion of both its staff and its services to game makers worldwide. This is worth noting because rather than running a single accelerator program for Canadian indies, Execution Labs will now be running two … Continued

VentureBeat: Canada’s Execution Labs raises $5.3M to accelerate mobile game startups

Canada continues to try to set itself apart as a haven for the game industry. The latest evidence is that Execution Labs, a Montreal-based accelerator for game startups, has raised $5.3 million (6 million Canadian dollars) to expand its investments in games. The company takes applications from startups, trains the most promising ones for three months or longer, offers … Continued

Gamasutra: How Execution Labs puts Canadian independents on the fast track

How Execution Labs puts Canadian independents on the fast track Execution Labs founder Jason Della Rocca set out in November 2012 to create a new kind of games incubator program for Canadian independent developers. Promising work space, resources and a monthly stipend for each member of the development team, Execution Labs serves as an accelerator for … Continued

BBC News Piece on XL and Minorities in Games is Now Live!

We teased it a couple weeks ago, and now this piece is available for your viewing pleasure. Props to Lateef for his nice on-camera work! http://www.bbc.co.uk/news/magazine-22318657 29 April 2013 Last updated at 19:14 ET Lateef Martin never thought he would design a video game, but the rising popularity of the mobile platform changed his prospects. Designers no … Continued