Announcing the Summer 2015 Accelerator Cohort
We are excited to announce the Summer 2015 cohort of the Execution Labs Accelerator! This time around we are playing host to four indie studios from four different countries. To learn more about each studio, swing by the Teams page of the website.
So, without further ado—in no particular order—here are the members of the latest cohort of the XLA.
Pixel Spill is hopping across the pond and joining us from London, England. They bring with them an atmospheric exploration game called Outreach. Driven by a fragmented narrative set in the 1980s, the player is a cosmonaut who docks at a Soviet space station where the crew seems to have disappeared. Pixel Spill is also our first team developing with Unreal Engine 4.
Denmark’s ThroughLine Games will be working on the cinematic game Forgotton Anne while here at Execution Labs. It is a beautiful 2D adventure game reminiscent in style of an anime film. As the titular Anne, the player—the only human in a magical world—must join a rebellion against a tyrannous ruler.
Hot off their successful Kickstarter campaign for the 2D/ 3D hybrid submarine game Diluvion, the folks from Arachnid Games are coming north from California. Navigate the perilous ocean in 3D and experience the inner workings of the sub from a 2D cut-away perspective, all while doing battle with sea creatures and more.
Finally, locally grown Artifact 5 has joined the Accelerator with their surreal environmental game, Anamorphine. A narrative driven game featuring no written or spoken language, the player will travel through a journey of grief and regret trying to come to terms with their choices.
Coincidentally, and as is evident by the games the’re developing, three of these studios all have co-founders with backgrounds in film. We bet the lunchtime discussions around here will be interesting!
Stay tuned to our Facebook and Twitter pages for updates throughout the Accelerator.